By D.J · Last updated October 5, 2026
Larpmegle is a three-player debate game that I build and run. This page covers what it's for, the rules I hold myself to when I change it, what's changed recently, and how to reach me.
What it's for
Two people get a topic they didn't choose, like "robot vacuums", "filler arcs" or "the offside rule". They take turns arguing for it on camera while a third person decides who did it better. That's the whole game.
It's meant to be fun first. It also happens to be decent practice for talking on the spot: you get a clock, a topic and someone actually judging you, which is hard to set up any other way. I wrote up how to use it for that on the public speaking page.
Why the topics are small
The topic lists stay away from politics, religion and anything people actually fight about. You can argue about USB-C cables for two minutes without any preparation, and nobody leaves the round upset. The fun is in how you sell the topic, not in what you already believe about it.
What it isn't
It isn't an open-ended video chat. You're never just dropped into a call with someone and left to fill the silence. Every match has three people with set roles, a topic, a timer, and a mic that is only live for whoever's turn it is. When the judge rules, the match ends.
Rules I build by
- No ads beside live video. Ads only load on pages like this one. The queue, match, room and spectator screens never carry ad code.
- Sponsors buy a topic, not a result. A sponsored topic is labeled on screen, and the judge rules on it like any other topic. Sponsors get round counts, not player data.
- Video isn't recorded. It goes directly between players' browsers. The one exception is the safety check described in the privacy policy.
- Rating can't be farmed. Two larpers on the same device earn no ELO from each other, and ties are rating-neutral.
- Reports get read. Every report from inside a match goes to a moderation queue. Bans can cover an account, a guest session and a device.
What's changed lately
| Date | Change |
|---|---|
| Sep 27, 2026 | Sign-in is now Google only. If nobody in your pool is free after about 12 seconds, matchmaking starts pulling in players from other pools. |
| Aug 17, 2026 | Leaderboard pages now load with standings already filled in, instead of a spinner. |
| Aug 1, 2026 | Added Rival Showdown (triple ELO from 8 to 9 pm local), spectating live matches, end-of-round share cards, and a queue wait estimate. |
| Jul 31, 2026 | Added the Any role, which takes whichever seat is open, and a first-time walkthrough of the match screen. |
| Jul 26, 2026 | Added The Climb, a leaderboard that shows the players just above and below you instead of only the top ten. |
Who runs this
Larpmegle is built and run by D.J. I write the code, pick the topics and make the calls on moderation and design.
- Support, account or data requests: support@larpmegle.com
- Sponsored topics: sponsors@larpmegle.com
- To report a player, use the report button in the match. That reaches the moderation queue faster than email.
- Updates and announcements: Instagram, X and YouTube
Rules and data handling are in the Terms and Privacy Policy. To play, start with How to Play.
Questions? Email support@larpmegle.com. See also Privacy · Terms · Sponsor.
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